It's a little showcase of procedural generation of a map using Hexagonal tiles

It was originally developped for an abandoned project about a mix between Civ and Dungeon Keeper.

It contains three generations : Biome and SimpleNoise and NotchNoise generation.

I plan on updating this generator using different algorithm in the future.

Hex tiles by CuddlyCover and LuckMann


Download 308 kB

Development log

Leave a comment

Log in with to leave a comment.